Development blog

Blog

Stories, ideas, and progress notes from me as I work toward the first release of my game Orbliterate!

Linux Mint Tools

This is a post a small program I wrote for Linux Mint called Screen Grab. It's helping me share screen captures of changes I am making to Orbliterate! with some students.

I wrote it because I found there were a few problems with the default screen capture utility. I was upgrading my development workstation to most the recent version Mint and was going through some extensions I had written for Gimp when I noticed the Print Screen key does not work while a menu is opened.
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Materials

Materials Editor

I've created a small tool that always anyone to tweak the parameters for materials which are coming to Orbliterate! very soon. Head over to the discover page and try it out for yourself.

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Moving Bridges

Moving Bridges.

I recently added a new mesh type that allows platforms to be defined by spline paths. These paths can be split into sections that move along the path in forward or reverse directions. This feature opens the opportunity for players ride on top of moving bridges discovering new places within the world.

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Welcome to the blog!

This is our first entry. On this blog we will discuss our progress toward distributing the first test version of Orbliterate! to friends and early contributors.
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